client-only
Renders its children only after mount — the server and the first hydration render emit an equal-size fallback instead, so browser-only values (local time, localStorage, window) can never cause a hydration mismatch.
client-only
Renders its children only after mount — the server and the first hydration render emit an equal-size fallback instead, so browser-only values (local time, localStorage, window) can never cause a hydration mismatch.